logic and thread safety fixes
the build failed Details

This commit is contained in:
Dan Ballard 2020-11-20 15:39:03 -08:00
parent c79b083bbc
commit f3399195ab
1 changed files with 39 additions and 14 deletions

View File

@ -10,12 +10,18 @@ import (
"time"
)
// NetworkCheckError is a status for when the NetworkCheck Plugin has had an error making an out going connection indicating it may be offline
const NetworkCheckError = "Error"
// NetworkCheckSuccess is a status for when the NetworkCheck Plugin has had a successful message from a peer, indicating it is online right now
const NetworkCheckSuccess = "Success"
// networkCheck is a convenience plugin for testing high level availability of onion services
type networkCheck struct {
bus event.Manager
queue event.Queue
acn connectivity.ACN
onionsToCheck []string
onionsToCheck sync.Map // onion:string => true:bool
breakChan chan bool
running bool
offline bool
@ -34,12 +40,15 @@ func (nc *networkCheck) Start() {
func (nc *networkCheck) run() {
nc.running = true
nc.offline = true
nc.bus.Subscribe(event.ProtocolEngineStartListen, nc.queue)
nc.bus.Subscribe(event.NewMessageFromPeer, nc.queue)
nc.bus.Subscribe(event.PeerAcknowledgement, nc.queue)
nc.bus.Subscribe(event.EncryptedGroupMessage, nc.queue)
nc.bus.Subscribe(event.PeerStateChange, nc.queue)
nc.bus.Subscribe(event.ServerStateChange, nc.queue)
nc.bus.Subscribe(event.NewGetValMessageFromPeer, nc.queue)
nc.bus.Subscribe(event.NewRetValMessageFromPeer, nc.queue)
var lastMessageReceived time.Time
for {
select {
@ -53,17 +62,23 @@ func (nc *networkCheck) run() {
// under normal operating circumstances
case event.ProtocolEngineStartListen:
log.Debugf("initiating connection check for %v", e.Data[event.Onion])
nc.onionsToCheck = append(nc.onionsToCheck, e.Data[event.Onion])
nc.onionsToCheck.Store(e.Data[event.Onion], true)
if time.Now().Sub(lastMessageReceived) > time.Minute {
nc.selfTest()
}
case event.PeerStateChange:
fallthrough
case event.ServerStateChange:
// if we successfully connect / authenticated to a remote server / peer then we obviously have internet
connectionState := e.Data[event.ConnectionState]
nc.offlineLock.Lock()
if nc.offline && (connectionState == connections.ConnectionStateName[connections.AUTHENTICATED] || connectionState == connections.ConnectionStateName[connections.CONNECTED]) {
if connectionState == connections.ConnectionStateName[connections.AUTHENTICATED] || connectionState == connections.ConnectionStateName[connections.CONNECTED] {
lastMessageReceived = time.Now()
nc.bus.Publish(event.NewEvent(event.NetworkStatus, map[event.Field]string{event.Error: "", event.Status: "Success"}))
nc.offline = false
if nc.offline {
nc.bus.Publish(event.NewEvent(event.NetworkStatus, map[event.Field]string{event.Error: "", event.Status: NetworkCheckSuccess}))
nc.offline = false
}
}
nc.offlineLock.Unlock()
default:
@ -74,7 +89,7 @@ func (nc *networkCheck) run() {
lastMessageReceived = time.Now()
nc.offlineLock.Lock()
if nc.offline {
nc.bus.Publish(event.NewEvent(event.NetworkStatus, map[event.Field]string{event.Error: "", event.Status: "Success"}))
nc.bus.Publish(event.NewEvent(event.NetworkStatus, map[event.Field]string{event.Error: "", event.Status: NetworkCheckSuccess}))
nc.offline = false
}
nc.offlineLock.Unlock()
@ -82,9 +97,7 @@ func (nc *networkCheck) run() {
case <-time.After(tickTime):
// if we haven't received an action in the last minute...kick off a set of testing
if time.Now().Sub(lastMessageReceived) > time.Minute {
for _, onion := range nc.onionsToCheck {
go nc.checkConnection(onion)
}
nc.selfTest()
}
}
}
@ -98,8 +111,20 @@ func (nc *networkCheck) Shutdown() {
}
}
func (nc *networkCheck) selfTest() {
nc.onionsToCheck.Range(func(key, val interface{}) bool {
go nc.checkConnection(key.(string))
return true
})
}
//
func (nc *networkCheck) checkConnection(onion string) {
prog, _ := nc.acn.GetBootstrapStatus()
if prog != 100 {
return
}
// we want to definitively time these actions out faster than tor will, because these onions should definitely be
// online
ClientTimeout := TimeoutPolicy(time.Second * 60)
@ -114,13 +139,13 @@ func (nc *networkCheck) checkConnection(onion string) {
defer nc.offlineLock.Unlock()
// regardless of the outcome we want to report a status to let anyone who might care know that we did do a check
if err != nil {
log.Debugf("publishing network error for %v", onion)
nc.bus.Publish(event.NewEvent(event.NetworkStatus, map[event.Field]string{event.Onion: onion, event.Error: err.Error(), event.Status: "Error"}))
nc.offline = false
log.Debugf("publishing network error for %v -- %v\n", onion, err)
nc.bus.Publish(event.NewEvent(event.NetworkStatus, map[event.Field]string{event.Onion: onion, event.Error: err.Error(), event.Status: NetworkCheckError}))
nc.offline = true
} else {
log.Debugf("publishing network success for %v", onion)
nc.bus.Publish(event.NewEvent(event.NetworkStatus, map[event.Field]string{event.Onion: onion, event.Error: "", event.Status: "Success"}))
nc.offline = true
nc.bus.Publish(event.NewEvent(event.NetworkStatus, map[event.Field]string{event.Onion: onion, event.Error: "", event.Status: NetworkCheckSuccess}))
nc.offline = false
}
}