log assetFolder, use sperator rune
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3
main.go
3
main.go
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@ -167,8 +167,9 @@ func mainUi(flagLocal bool, flagClientUI bool) {
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if runtime.GOOS == "windows" {
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dir = "/" + dir
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}
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gcd.SetAssetPath("file://" + filepath.Join(dir, "assets") + "/")
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gcd.SetAssetPath("file://" + filepath.Join(dir, "assets") + string(filepath.Separator))
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}
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log.Infof("gcd.assetPath = '%v'\n", gcd.AssetPath())
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if buildVer != "" {
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gcd.SetVersion(buildVer)
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