Store Messages and Send when Online
FWIW engine is the only thing subbed to this message? so its prlly fine?
Store Messages and Send when Online
what about a bool foundUnset
and if we do resend a message, we set to true, and do another poll of n messages from the DB? they ... should all be bunched together at the top more or less so even polling in less than 100 should catch them but if someone went on one heck of a screed we should keep checking till we run out
upgrade to autobindings 0.0.12
upgrade to autobindings 0.0.12