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Much more accurate Snowflake Model

This commit is contained in:
Sarah Jamie Lewis 2019-10-01 12:10:48 -07:00
parent 47eed67c89
commit 075c0f88d6
1 changed files with 23 additions and 25 deletions

View File

@ -15,21 +15,26 @@ var initialSureness = flag.Int("initialSureness", 2, "how sure an honest node is
var byzantineTurtles = flag.Int("byzantineTurtles", 50, "in consensus simlulations, the number of turtles who will always vote 2")
var cleverByzantineTurtles = flag.Bool("cleverByzantineTurtles", true, "byzantine turtles try to find each other")
var alpha = flag.Float64("alpha", 0.5, "the proportion of votes in a voting round that a color must have before it is considered a vote for that colour")
type Snowball struct {
color int
Probability float64
sureness float32
Byztantine bool
colourCounts []int
}
func (sm *Snowball) Setup(env *core.Environment, t *core.Turtle) {
num := rand.Intn(100)
if num >= int(sm.Probability*100.0) {
sm.color = 2
} else {
sm.color = 1
} else {
sm.color = 0
}
sm.sureness = float32(*initialSureness)
sm.colourCounts = make([]int,2)
}
func (sm *Snowball) GetColor() int {
@ -44,7 +49,7 @@ func (sm *Snowball) Run(env *core.Environment, t *core.Turtle) {
t.FollowGradient(env, 5, 2, "3")
t.Drop(env, 1, "3")
}
sm.color = 2
sm.color = 1
t.SetColor(color.RGBA{255, 0, 0, 0})
t.Drop(env, 1, "2")
@ -57,31 +62,24 @@ func (sm *Snowball) Run(env *core.Environment, t *core.Turtle) {
t.Wiggle()
am1 := t.AmountAll(env, 1, "1")
am2 := t.AmountAll(env, 1, "2")
k := float32(am1 + am2)
if am1 > sm.sureness || am2 > sm.sureness {
if am1 > am2 {
if sm.color == 2 {
sm.sureness--
} else {
sm.sureness++
}
if sm.sureness == 0 {
sm.color = 1
}
} else if am2 > am1 {
if sm.color == 1 {
sm.sureness--
} else {
sm.sureness++
}
if sm.sureness == 0 {
sm.color = 2
}
if am1 > k*float32(*alpha) && am1 > am2 {
sm.colourCounts[0]++
} else if am2 > k*0.5 && am2 > am1 {
sm.colourCounts[1]++
}
sm.sureness++
if sm.colourCounts[sm.color] < sm.colourCounts[(sm.color+1)%2] {
sm.color = (sm.color+1) %2
sm.sureness = 0
}
// Add a vote for our new colour if we are sure
if sm.sureness > 1 {
t.Drop(env, 1, strconv.Itoa(sm.color))
t.Drop(env, 1, strconv.Itoa(sm.color+1))
}
t.Step(env)
@ -106,7 +104,7 @@ func main() {
experiment.InitPheromone("1", color.RGBA{0x00, 0xFF, 0x00, 0x00})
experiment.InitPheromone("2", color.RGBA{0xFF, 0x00, 0xFF, 0x00})
experiment.InitPheromone("3", color.RGBA{0xFF, 0x00, 0x00, 0x00})
fmt.Printf("Step, Votes for 1, Votes for 2\n")
experiment.OnStep = func(env *core.Environment, turtles []*core.Turtle, step int) {
num1 := 0
num2 := 0
@ -117,7 +115,7 @@ func main() {
for _, turtle := range turtles {
agent := turtle.GetActor().(*Snowball)
if agent.GetColor() == 1 {
if agent.GetColor() == 0 {
num1++
} else {
num2++