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name : cwtch
description : Metadata Resistant Chat
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# The following line prevents the package from being accidentally published to
# pub.dev using `pub publish`. This is preferred for private packages.
publish_to : 'none' # Remove this line if you wish to publish to pub.dev
# The following defines the version and build number for your application.
# A version number is three numbers separated by dots, like 1.2.43
# followed by an optional build number separated by a +.
# Both the version and the builder number may be overridden in flutter
# build by specifying --build-name and --build-number, respectively.
# In Android, build-name is used as versionName while build-number used as versionCode.
# Read more about Android versioning at https://developer.android.com/studio/publish/versioning
# In iOS, build-name is used as CFBundleShortVersionString while build-number used as CFBundleVersion.
# Read more about iOS versioning at
# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
version : 1.0 .0 +1
environment :
sdk : ">=2.7.0 <3.0.0"
dependencies :
flutter :
sdk : flutter
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provider : "4.3.2+3"
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package_info_plus : ^1.0.0
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#intl_translation: any
flutter_localizations :
sdk : flutter
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# The following adds the Cupertino Icons font to your application.
# Use with the CupertinoIcons class for iOS style icons.
cupertino_icons : ^1.0.0
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ffi : ^1.0.0
path_provider : ^2.0.0
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glob : any
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# todo: flutter_driver causes version conflict. eg https://github.com/flutter/flutter/issues/44829
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# testing-related deps
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integration_test : ^1.0.0
flutter_test :
sdk : flutter
flutter_driver :
sdk : flutter
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#dev_dependencies:
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# flutter_lokalise: any
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# alternatively: flutter pub run intl_translation:generate_from_arb --output-dir=lib/l10n --no-use-deferred-loading lib/intl/app_localizations.dart lib/l10n/intl_*.arb --api-token X --project-id Y
#flutter_lokalise:
# project_id: ""
# api_token: ""
# include_tags:
# - tag1
# - tag2
flutter_intl :
enabled : true
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# For information on the generic Dart part of this file, see the
# following page: https://dart.dev/tools/pub/pubspec
# The following section is specific to Flutter.
flutter :
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# makes flutter build/run generate app_localizations.dart (per l10n.yaml)
generate : true
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# The following line ensures that the Material Icons font is
# included with your application, so that you can use the icons in
# the material Icons class.
uses-material-design : true
# To add assets to your application, add an assets section, like this:
# assets:
# - images/a_dot_burr.jpeg
# - images/a_dot_ham.jpeg
# An image asset can refer to one or more resolution-specific "variants", see
# https://flutter.dev/assets-and-images/#resolution-aware.
# For details regarding adding assets from package dependencies, see
# https://flutter.dev/assets-and-images/#from-packages
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assets :
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- assets/
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- assets/core/
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- assets/profiles/
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- assets/servers/
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# To add custom fonts to your application, add a fonts section here,
# in this "flutter" section. Each entry in this list should have a
# "family" key with the font family name, and a "fonts" key with a
# list giving the asset and other descriptors for the font. For
# example:
# fonts:
# - family: Schyler
# fonts:
# - asset: fonts/Schyler-Regular.ttf
# - asset: fonts/Schyler-Italic.ttf
# style: italic
# - family: Trajan Pro
# fonts:
# - asset: fonts/TrajanPro.ttf
# - asset: fonts/TrajanPro_Bold.ttf
# weight: 700
#
# For details regarding fonts from package dependencies,
# see https://flutter.dev/custom-fonts/#from-packages