# flwtch A new Flutter application. ## Getting Started click the play button in android studio ## l10n ### Adding a new string Strings are managed directly from our Lokalise(url?) project. Keys should be valid Dart variable names in lowerCamelCase. After adding a new key and providing/obtaining translations for it, follow the next step to update your local copy. ### Updating translations Only Open Privacy staff members can update translations automatically: ``` flutter pub run flutter_lokalise download -v --api-token "" --project-id "" ``` This will download a bundle of translations from Lokalise and convert it to resource files in `lib/l10n/intl_*.arb`. The next time Flwtch is built, Flutter will notice the changes and update `app_localizations.dart` accordingly (thanks to `generate:true` in `pubspec.yaml`). ### Using a string Any widget underneath the main MaterialApp should be able to: ``` import 'package:flutter_gen/gen_l10n/app_localizations.dart'; ``` and then use: ``` Text(AppLocalizations.of(context).stringIdentifer), ``` ### Configuration API tokens are only available to Open Privacy staff at this time, who will perform the translation updates for you as part of merging your PRs. With `generate: true` in `pubspec.yaml`, the Flutter build process checks `l10n.yaml` for input/output filenames.