Plasmodium Experiment
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@ -74,6 +74,7 @@ func (e Environment) Get(x, y int) *Turtle {
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}
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func (e Environment) Check(x, y int) bool {
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x, y = e.normXY(x, y)
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return e.col[x][y] != nil
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}
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@ -1,49 +0,0 @@
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package main
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import (
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"flag"
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"git.openprivacy.ca/sarah/microworlds/core"
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"git.openprivacy.ca/sarah/microworlds/experiments"
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"image/color"
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)
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var sniffDistance = flag.Int("sniffDistance", 3, "the distance a turtle can detect pheromone levels from")
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var defensiveDecentralization = flag.Bool("defensiveDecentralization", false, "if true, slime molds will break up if the concentration is too great")
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type SlimeMold struct {
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SniffDistance int
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}
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func (sm *SlimeMold) Setup(env *core.Environment, t *core.Turtle) {
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t.SetColor(color.RGBA{100, 255, 10, 0})
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}
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func (sm *SlimeMold) Run(env *core.Environment, t *core.Turtle) {
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t.Wiggle()
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if *defensiveDecentralization == false {
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t.FollowGradient(env, sm.SniffDistance, 2, "trail")
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} else if t.Amount(env,sm.SniffDistance,"trail") < 5.2 {
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t.FollowGradient(env, sm.SniffDistance, 2, "trail")
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} else {
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//t.FollowGradient(env, sm.SniffDistance, 2, "trail")
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//t.TurnAround()
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}
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t.Step(env)
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t.Drop(env, 1, "trail")
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}
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func main() {
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experiment := new(experiments.Experiment)
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experiment.InitializeExperiment()
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experiment.InitTurtles(func() core.Actor {
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sm := new(SlimeMold)
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sm.SniffDistance = *sniffDistance
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return sm
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})
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experiment.InitPheromone("trail", color.RGBA{0x80, 0xFF, 0x00, 0x00})
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experiment.OnStep = func(environment *core.Environment, turtles []*core.Turtle, i int) {
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environment.EvaporateAndDiffuse(0.95, "trail")
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}
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experiment.Run()
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}
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@ -0,0 +1,153 @@
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package main
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import (
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"flag"
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"git.openprivacy.ca/sarah/microworlds/core"
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"git.openprivacy.ca/sarah/microworlds/experiments"
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"image/color"
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)
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var sniffDistance = flag.Int("sniffDistance", 3, "the distance a turtle can detect pheromone levels from")
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var defensiveDecentralization = flag.Bool("defensiveDecentralization", false, "if true, slime molds will break up if the concentration is too great")
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type SlimeMold struct {
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SniffDistance int
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Num int
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NotMoved int
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}
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func (sm *SlimeMold) Setup(env *core.Environment, t *core.Turtle) {
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t.SetColor(color.RGBA{100, 255, 10, 0})
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//if sm.Num 1000 {
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//t.SetXY(150,150)
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//} else {
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t.SetXY(150+(sm.Num % 100),150+(sm.Num/100))
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//}
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}
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func (sm * SlimeMold) CheckNeighbours(env *core.Environment, ox,oy int) int {
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neighbours := 0
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if env.Check(ox-1, oy-1) {
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neighbours++
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}
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if env.Check(ox, oy-1) {
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neighbours++
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}
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if env.Check(ox+1, oy-1) {
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neighbours++
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}
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if env.Check(ox-1, oy) {
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neighbours++
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}
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if env.Check(ox+1, oy) {
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neighbours++
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}
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if env.Check(ox-1, oy+1) {
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neighbours++
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}
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if env.Check(ox, oy+1) {
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neighbours++
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}
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if env.Check(ox+1, oy+1) {
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neighbours++
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}
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return neighbours
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}
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func (sm *SlimeMold) Run(env *core.Environment, t *core.Turtle) {
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//t.FollowGradient(env, 1, 100, "food")
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//x,y := t.Pos()
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//
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t.Wiggle()
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if t.Amount(env, 1, "slime") > 10 {
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t.TurnAround()
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} else {
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t.FollowGradient(env,1,1,"slime")
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}
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t.FollowGradient(env, 1, .1, "food")
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if sm.NotMoved > 10 {
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t.Wiggle()
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t.Wiggle()
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t.Wiggle()
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//t.Step(env)
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}
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//
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//px,py := t.Pos()
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if t.Step(env) {
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ox, oy := t.Pos()
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if sm.CheckNeighbours(env, ox,oy) >0 || env.HasValue(t.Pos()) {
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sm.NotMoved = 0
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t.Drop(env, .1, "slime")
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} else {
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sm.NotMoved++
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t.Drop(env, 10, "food")
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}
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} else {
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sm.NotMoved++
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}
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if env.HasValue(t.Pos()) {
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env.TakeValue(t.Pos())
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t.Drop(env, 256, "food")
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}else {
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}
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}
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func main() {
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experiment := new(experiments.Experiment)
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experiment.InitializeExperiment()
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num := 0
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experiment.InitEnvironment(func(environment *core.Environment) {
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x,y := 120,120
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for i:=0;i<20;i++ {
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for j :=0;j<20;j++ {
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environment.PutValue(x+i,y+j)
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}
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}
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x,y = 250,120
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for i:=0;i<20;i++ {
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for j :=0;j<20;j++ {
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environment.PutValue(x+i,y+j)
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}
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}
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x,y = 160,130
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for i:=0;i<10;i++ {
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for j :=0;j<10;j++ {
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environment.PutValue(x+i,y+j)
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}
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}
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})
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experiment.InitNTurtles(func() core.Actor {
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sm := new(SlimeMold)
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sm.SniffDistance = *sniffDistance
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sm.Num = num
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num++
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return sm
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}, 3000)
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experiment.InitPheromone("slime", color.RGBA{0x80, 0xFF, 0x00, 0x00})
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experiment.InitPheromone("food", color.RGBA{0x00, 0x00, 0x00, 0x00})
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experiment.OnStep = func(environment *core.Environment, turtles []*core.Turtle, i int) {
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environment.EvaporateAndDiffuse(0.99, "slime")
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environment.EvaporateAndDiffuse(0.99, "food")
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}
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experiment.Run()
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}
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