More exampels, upgrading color
This commit is contained in:
parent
94446e5dc1
commit
f222cf86b5
|
@ -1,3 +1,4 @@
|
|||
/vendor/
|
||||
# ---> Go
|
||||
# Compiled Object files, Static and Dynamic libs (Shared Objects)
|
||||
*.o
|
||||
|
|
|
@ -0,0 +1,35 @@
|
|||
package actors
|
||||
|
||||
import (
|
||||
"git.openprivacy.ca/sarah/microworlds/core"
|
||||
)
|
||||
|
||||
|
||||
type Flocking struct {
|
||||
SniffDistance int
|
||||
}
|
||||
|
||||
func (sm *Flocking) Setup(env *core.Environment, t *core.Turtle) {
|
||||
// Do nothing
|
||||
}
|
||||
|
||||
func (sm *Flocking) Run(env *core.Environment, t *core.Turtle) {
|
||||
if t.Near(env, 1,1, "avoid") {
|
||||
t.TurnAround()
|
||||
t.Step(env)
|
||||
} else if t.Near(env, 2,1, "avoid") {
|
||||
t.TurnAround()
|
||||
t.Step(env)
|
||||
} else {
|
||||
t.FollowGradient(env, 4, 1, "trail")
|
||||
t.FollowGradient(env, 3, 1,"trail")
|
||||
t.FollowGradient(env, 2,1, "trail")
|
||||
t.FollowGradient(env, 1, 3, "trail")
|
||||
t.Wiggle()
|
||||
t.Step(env)
|
||||
}
|
||||
t.Drop(env, 1, "trail")
|
||||
t.Drop(env, 2, "avoid")
|
||||
}
|
||||
|
||||
|
|
@ -0,0 +1,23 @@
|
|||
package actors
|
||||
|
||||
import (
|
||||
"git.openprivacy.ca/sarah/microworlds/core"
|
||||
)
|
||||
|
||||
|
||||
type MazeGeneration struct {
|
||||
SniffDistance int
|
||||
}
|
||||
|
||||
func (sm *MazeGeneration) Setup(env *core.Environment, t *core.Turtle) {
|
||||
// Do nothing
|
||||
}
|
||||
|
||||
func (sm *MazeGeneration) Run(env *core.Environment, t *core.Turtle) {
|
||||
t.Wiggle()
|
||||
t.FollowGradient(env, sm.SniffDistance, 0, "trail")
|
||||
t.TurnAround() // Run away from the strongest trail
|
||||
t.Step(env)
|
||||
t.Drop(env, 1, "trail")
|
||||
}
|
||||
|
|
@ -0,0 +1,28 @@
|
|||
package actors
|
||||
|
||||
import (
|
||||
"git.openprivacy.ca/sarah/microworlds/core"
|
||||
"math/rand"
|
||||
"strconv"
|
||||
)
|
||||
|
||||
type Slush struct {
|
||||
color int
|
||||
}
|
||||
|
||||
func (sm *Slush) Setup(env *core.Environment, t *core.Turtle) {
|
||||
sm.color = rand.Intn(2) + 1
|
||||
}
|
||||
|
||||
func (sm *Slush) Run(env *core.Environment, t *core.Turtle) {
|
||||
t.Wiggle()
|
||||
if t.Near(env, 1,2, "1") {
|
||||
sm.color = 1
|
||||
} else if t.Near(env, 1,2, "2") {
|
||||
sm.color = 2
|
||||
}
|
||||
t.Step(env)
|
||||
t.Drop(env, 1, strconv.Itoa(sm.color))
|
||||
}
|
||||
|
||||
|
|
@ -67,6 +67,52 @@ func (t *Turtle) Drop(env *Environment, amount float32, pheromone string) {
|
|||
env.Mark(pheromone, t.xpos, t.ypos, amount)
|
||||
}
|
||||
|
||||
func (t *Turtle) Near(env *Environment, distance int, threshold float32, pheromone string) bool {
|
||||
h0 := t.heading - 1
|
||||
if h0 < 0 {
|
||||
h0 = 7
|
||||
}
|
||||
|
||||
dx0 := headings[h0][0] * distance
|
||||
dy0 := headings[h0][1] * distance
|
||||
|
||||
x0 := (t.xpos + dx0)
|
||||
y0 := (t.ypos + dy0)
|
||||
|
||||
dx := headings[t.heading][0] * distance
|
||||
dy := headings[t.heading][1] * distance
|
||||
|
||||
x := (t.xpos + dx)
|
||||
y := (t.ypos + dy)
|
||||
|
||||
h1 := (t.heading + 1) % 8
|
||||
dx1 := headings[h1][0] * distance
|
||||
dy1 := headings[h1][1] * distance
|
||||
|
||||
x1 := (t.xpos + dx1)
|
||||
y1 := (t.ypos + dy1)
|
||||
|
||||
as0 := env.SniffNormalized(x0, y0, pheromone)
|
||||
if as0 < threshold {
|
||||
as0 = 0
|
||||
}
|
||||
as := env.SniffNormalized(x, y, pheromone)
|
||||
if as < threshold {
|
||||
as = 0
|
||||
}
|
||||
as1 := env.SniffNormalized(x1, y1, pheromone)
|
||||
if as1 < threshold {
|
||||
as1 = 0
|
||||
}
|
||||
|
||||
if as0 == 0 && as == 0 && as1 == 0 {
|
||||
return false
|
||||
} else {
|
||||
return true
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
func (t *Turtle) FollowGradient(env *Environment, distance int, threshold float32, pheromone string) {
|
||||
|
||||
h0 := t.heading - 1
|
||||
|
|
|
@ -6,6 +6,8 @@ import (
|
|||
"github.com/veandco/go-sdl2/sdl"
|
||||
"math"
|
||||
"os"
|
||||
"strconv"
|
||||
|
||||
//"strconv"
|
||||
)
|
||||
|
||||
|
@ -56,17 +58,26 @@ func (g *Graphics) Render(env *core.Environment, turtles []*core.Turtle) {
|
|||
|
||||
for x := 0; x < int(g.width); x++ {
|
||||
for y := 0; y < int(g.height); y++ {
|
||||
scaledamountRedTotal := 0
|
||||
scaledamountGreenTotal := 0
|
||||
scaledamountBlueTotal := 0
|
||||
for name, color := range g.colorMap {
|
||||
amount := math.Min(float64(env.Sniff(name, x, y)), 255)
|
||||
|
||||
if amount > 0 {
|
||||
// TODO explictly define this scale
|
||||
scaledamount := uint8(float64(color[0]) * (amount/2))
|
||||
g.renderer.SetDrawColor(scaledamount,0,scaledamount, uint8(0xF0))
|
||||
g.DrawTileColor(int32(x), int32(y))
|
||||
scaledamountRed := uint8(float64(color[0]) * (amount/2))
|
||||
scaledamountGreen := uint8(float64(color[1]) * (amount/2))
|
||||
scaledamountBlue := uint8(float64(color[2]) * (amount/2))
|
||||
scaledamountRedTotal += int(scaledamountRed)
|
||||
scaledamountGreenTotal += int(scaledamountGreen)
|
||||
scaledamountBlueTotal += int(scaledamountBlue)
|
||||
}
|
||||
}
|
||||
|
||||
g.renderer.SetDrawColor(uint8(scaledamountRedTotal/len(g.colorMap)),uint8(scaledamountGreenTotal/len(g.colorMap)),uint8(scaledamountBlueTotal/len(g.colorMap)), uint8(0xF0))
|
||||
g.renderer.DrawPoint(int32(x), int32(y))
|
||||
|
||||
if env.HasValue(x, y) {
|
||||
g.renderer.SetDrawColor(255, 255, 255, uint8(255))
|
||||
g.DrawTileColor(int32(x), int32(y))
|
||||
|
@ -88,7 +99,7 @@ func (g *Graphics) Render(env *core.Environment, turtles []*core.Turtle) {
|
|||
|
||||
g.renderer.Present()
|
||||
g.window.UpdateSurface()
|
||||
// surface, _ := g.window.GetSurface()
|
||||
// surface.SaveBMP("./images/" + strconv.Itoa(g.t) + ".bmp")
|
||||
surface, _ := g.window.GetSurface()
|
||||
surface.SaveBMP("./images/" + strconv.Itoa(g.t) + ".bmp")
|
||||
g.t++
|
||||
}
|
||||
|
|
22
main.go
22
main.go
|
@ -85,6 +85,28 @@ func main() {
|
|||
}
|
||||
env.InitPheromone("trail")
|
||||
g.ColorPheromone("trail", [4]uint8{0x81, 0, 0x81, 0x00})
|
||||
case "maze":
|
||||
for i := 0; i < *numTurtles; i++ {
|
||||
turtles[i] = core.NewTurtle(env, &actors.MazeGeneration{SniffDistance: 5})
|
||||
}
|
||||
env.InitPheromone("trail")
|
||||
g.ColorPheromone("trail", [4]uint8{0x81, 0, 0x81, 0x00})
|
||||
case "slush":
|
||||
for i := 0; i < *numTurtles; i++ {
|
||||
turtles[i] = core.NewTurtle(env, &actors.Slush{})
|
||||
}
|
||||
env.InitPheromone("1")
|
||||
env.InitPheromone("2")
|
||||
g.ColorPheromone("1", [4]uint8{0x00, 0xFF, 0x00, 0x00})
|
||||
g.ColorPheromone("2", [4]uint8{0x00, 0, 0xFF, 0x00})
|
||||
case "flocking":
|
||||
for i := 0; i < *numTurtles; i++ {
|
||||
turtles[i] = core.NewTurtle(env, &actors.Flocking{SniffDistance: 1})
|
||||
}
|
||||
env.InitPheromone("trail")
|
||||
env.InitPheromone("avoid")
|
||||
g.ColorPheromone("trail", [4]uint8{0x81, 0, 0x81, 0x00})
|
||||
g.ColorPheromone("avoid", [4]uint8{0xd1, 0, 0xff, 0x00})
|
||||
|
||||
default:
|
||||
for i := 0; i < *numTurtles; i++ {
|
||||
|
|
Loading…
Reference in New Issue