From 1609c6e0191712dcd9448b017a1e29f7e50c7546 Mon Sep 17 00:00:00 2001 From: spieglt Date: Mon, 6 Jan 2020 22:45:42 -0600 Subject: [PATCH 1/3] Update README.md --- README.md | 3 +++ 1 file changed, 3 insertions(+) diff --git a/README.md b/README.md index d5c96fe..c2b5bfa 100644 --- a/README.md +++ b/README.md @@ -39,3 +39,6 @@ Thanks to Michael Fogleman's https://github.com/fogleman/nes for getting me unst - Save/load functionality and battery-backed RAM solution - Player 2 controller? + + +Please also check out [Cloaker](https://github.com/spieglt/cloaker) and [Flying Carpet](https://github.com/spieglt/flyingcarpet)! From 24fc3623ee01249f5badd3cbd34c844b5334a246 Mon Sep 17 00:00:00 2001 From: spieglt Date: Mon, 6 Jan 2020 22:46:41 -0600 Subject: [PATCH 2/3] Update README.md --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index c2b5bfa..4c84e43 100644 --- a/README.md +++ b/README.md @@ -1,6 +1,6 @@ # nestur -This is an NES emulator and a work in progress. The CPU and PPU work, though there are still at least a couple bugs. I've mostly tested on Donkey Kong and Super Mario Bros. so far. There are plenty of full-featured emulators out there; this is primarily an educational project but I do want it to run well. +This is an NES emulator and a work in progress. The CPU, PPU, and APU mostly work, though there are still at least a couple bugs. I've mostly tested on Donkey Kong and Super Mario Bros. so far. There are plenty of full-featured emulators out there; this is primarily an educational project but I do want it to run well. - One dependency (SDL) From b8d82077515c3e21d03a035737bef0889d7a87f7 Mon Sep 17 00:00:00 2001 From: spieglt Date: Mon, 6 Jan 2020 22:51:53 -0600 Subject: [PATCH 3/3] Update README.md --- README.md | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) diff --git a/README.md b/README.md index 4c84e43..f128982 100644 --- a/README.md +++ b/README.md @@ -26,9 +26,7 @@ ___________________ | Right | Right | ------------------- ``` -The code aims to follow the explanations from https://wiki.nesdev.com/w/index.php/NES_reference_guide where possible, especially in the PPU, and the comments quote from it often. - -Thanks to Michael Fogleman's https://github.com/fogleman/nes for getting me unstuck at several points. +The code aims to follow the explanations from the [NES dev wiki](https://wiki.nesdev.com/w/index.php/NES_reference_guide) where possible, especially in the PPU, and the comments quote from it often. Thanks to everyone who contributes to that wiki/forum, and to Michael Fogleman's [NES](https://github.com/fogleman/nes) and Scott Ferguson's [Fergulator](https://github.com/scottferg/Fergulator) for getting me unstuck at several points. ## To do: