const DUTY_CYCLE_SEQUENCES: [[u8; 8]; 4] = [ [0, 1, 0, 0, 0, 0, 0, 0], [0, 1, 1, 0, 0, 0, 0, 0], [0, 1, 1, 1, 1, 0, 0, 0], [1, 0, 0, 1, 1, 1, 1, 1], ]; pub struct Square { pub sample: u16, duty_cycle: [u8; 8], duty_counter: u8, length_counter_halt: bool, // (this bit is also the envelope's loop flag) constant_volume_flag: bool, // (0: use volume from envelope; 1: use constant volume) timer: u16, pub length_counter: u8, envelope: u8, sweep: u8, pub enabled: bool, decay_counter: u8, start: bool, divider: u8, } impl Square { pub fn new() -> Self { Square { duty_cycle: DUTY_CYCLE_SEQUENCES[0], duty_counter: 0, length_counter_halt: false, constant_volume_flag: false, timer: 0, length_counter: 0, envelope: 0, sweep: 0, sample: 0, enabled: false, decay_counter: 0, start: false, divider: 0, } } pub fn clock(&mut self) { } pub fn clock_frame_counter(&mut self) { } pub fn clock_envelope(&mut self) { // When clocked by the frame counter, one of two actions occurs: // if the start flag is clear, the divider is clocked, if !self.start { self.clock_divider(); } else { self.start = false; // otherwise the start flag is cleared, self.decay_counter = 15; // the decay level counter is loaded with 15, self.divider = self.envelope; // and the divider's period is immediately reloaded } } pub fn clock_length_counter(&mut self) { } fn clock_divider(&mut self) { // When the divider is clocked while at 0, it is loaded with V and clocks the decay level counter. if self.divider == 0 { self.divider = self.envelope; // Then one of two actions occurs: If the counter is non-zero, it is decremented, if self.decay_counter != 0 { self.decay_counter -= 1; } else if self.length_counter_halt { // otherwise if the loop flag is set, the decay level counter is loaded with 15. self.decay_counter = 15; } } else { self.divider -= 1; } } // $4000/$4004 pub fn duty(&mut self, value: u8) { self.duty_cycle = DUTY_CYCLE_SEQUENCES[(value >> 6) as usize]; self.length_counter_halt = value & (1<<5) != 0; self.constant_volume_flag = value & (1<<4) != 0; if self.constant_volume_flag { self.envelope = value & 0b1111; } else { self.envelope = self.decay_counter; } } // $4001/$4005 pub fn sweep(&mut self, value: u8) { } // $4002/$4006 pub fn timer_low(&mut self, value: u8) { } // $4003/$4007 pub fn timer_high(&mut self, value: u8) { } } struct EnvelopeGenerator { } struct SweepUnit { } struct Timer { } struct Sequencer { } struct LengthCounter { }