Take out the '5 second' timeout from the connection retry

schedule. Now the first connect attempt will wait a full 10
seconds before switching to a new circuit. Perhaps this will help
a lot. Based on observations from Mike Perry.


svn:r9159
This commit is contained in:
Roger Dingledine 2006-12-20 09:43:28 +00:00
parent 858d7295e7
commit 00257212c7
3 changed files with 8 additions and 6 deletions

View File

@ -50,6 +50,10 @@ Changes in version 0.1.2.5-xxxx - 200?-??-??
give up on a nameserver the third time it timed out, and try it
10 seconds later... and to give up on it every time it timed out
after that. (May fix bug 326.)
- Take out the '5 second' timeout from the connection retry
schedule. Now the first connect attempt will wait a full 10
seconds before switching to a new circuit. Perhaps this will help
a lot. Based on observations from Mike Perry.
o Minor bugfixes:
- Fix a bug when a PF socket is first used. (Patch from Fabian Keil.)

View File

@ -124,7 +124,7 @@ d - Be a DNS proxy.
answer?
- warn if all of your nameservers go down and stay down for like
5 minutes.
R - Take out the '5 second' timeout from the socks detach schedule.
R o Take out the '5 second' timeout from the socks detach schedule.
- Performance improvements

View File

@ -321,15 +321,13 @@ connection_edge_finished_connecting(edge_connection_t *edge_conn)
/** Define a schedule for how long to wait between retrying
* application connections. Rather than waiting a fixed amount of
* time between each retry, we wait only 5 seconds for the first,
* 10 seconds for the second, and 15 seconds for each retry after
* time between each retry, we wait 10 seconds each for the first
* two tries, and 15 seconds for each retry after
* that. Hopefully this will improve the expected user experience. */
static int
compute_socks_timeout(edge_connection_t *conn)
{
if (conn->num_socks_retries == 0)
return 5;
if (conn->num_socks_retries == 1)
if (conn->num_socks_retries < 2) /* try 0 and try 1 */
return 10;
return 15;
}