docs: More Rust coding standards w.r.t. fuzzing and safety.

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Isis Lovecruft 2017-08-30 21:54:41 +00:00
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@ -140,6 +140,13 @@ Finally, to write your benchmark code, in
}
}
Fuzzing
---------
If you wish to fuzz parts of your code, please see the
[`cargo fuzz`](https://github.com/rust-fuzz/cargo-fuzz) crate, which uses
[libfuzzer-sys](https://github.com/rust-fuzz/libfuzzer-sys).
Safety
--------
@ -241,9 +248,96 @@ Here are some additional bits of advice and rules:
6. Type safety
Wherever possible and sensical, you SHOULD create new types, either as tuple
structs (e.g. `struct MyInteger(pub u32)`) or as type aliases (e.g. `pub type
MyInteger = u32`).
Wherever possible and sensical, you SHOULD create new types in a
manner which prevents type confusion or misuse. For example,
rather than using an untyped mapping between strings and integers
like so:
use std::collections::HashMap;
pub fn get_elements_with_over_9000_points(map: &HashMap<String, usize>) -> Vec<String> {
...
}
It would be safer to define a new type, such that some other usage
of `HashMap<String, usize>` cannot be confused for this type:
pub struct DragonBallZPowers(pub HashMap<String, usize>);
impl DragonBallZPowers {
pub fn over_nine_thousand<'a>(&'a self) -> Vec<&'a String> {
let mut powerful_enough: Vec<&'a String> = Vec::with_capacity(5);
for (character, power) in &self.0 {
if *power > 9000 {
powerful_enough.push(character);
}
}
powerful_enough
}
}
Note the following code, which uses Rust's type aliasing, is valid
but it does NOT meet the desired type safety goals:
pub type Power = usize;
pub fn over_nine_thousand(power: &Power) -> bool {
if *power > 9000 {
return true;
}
false
}
// We can still do the following:
let his_power: usize = 9001;
over_nine_thousand(&his_power);
7. Unsafe mucking around with lifetimes
Because lifetimes are technically, in type theory terms, a kind, i.e. a
family of types, individual lifetimes can be treated as types. For example,
one can arbitrarily extend and shorten lifetime using `std::mem::transmute`:
struct R<'a>(&'a i32);
unsafe fn extend_lifetime<'b>(r: R<'b>) -> R<'static> {
std::mem::transmute::<R<'b>, R<'static>>(r)
}
unsafe fn shorten_invariant_lifetime<'b, 'c>(r: &'b mut R<'static>) -> &'b mut R<'c> {
std::mem::transmute::<&'b mut R<'static>, &'b mut R<'c>>(r)
}
Calling `extend_lifetime()` would cause an `R` passed into it to live forever
for the life of the program (the `'static` lifetime). Similarly,
`shorten_invariant_lifetime()` could be used to take something meant to live
forever, and cause it to disappear! This is incredibly unsafe. If you're
going to be mucking around with lifetimes like this, first, you better have
an extremely good reason, and second, you may as be honest and explicit about
it, and for ferris' sake just use a raw pointer.
In short, just because lifetimes can be treated like types doesn't mean you
should do it.
8. Doing excessively unsafe things when there's a safer alternative
Similarly to #7, often there are excessively unsafe ways to do a task and a
simpler, safer way. You MUST choose the safer option where possible.
For example, `std::mem::transmute` can be abused in ways where casting with
`as` would be both simpler and safer:
// Don't do this
let ptr = &0;
let ptr_num_transmute = unsafe { std::mem::transmute::<&i32, usize>(ptr)};
// Use an `as` cast instead
let ptr_num_cast = ptr as *const i32 as usize;
In fact, using `std::mem::transmute` for *any* reason is a code smell and as
such SHOULD be avoided.
Whitespace & Formatting
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