diff --git a/src/or/onion.c b/src/or/onion.c index cabd05559..41fe7b6ee 100644 --- a/src/or/onion.c +++ b/src/or/onion.c @@ -217,8 +217,21 @@ decide_next_handshake_type(void) if (!ol_entries[ONION_HANDSHAKE_TYPE_NTOR]) return ONION_HANDSHAKE_TYPE_TAP; /* no ntors? try tap */ - if (!ol_entries[ONION_HANDSHAKE_TYPE_TAP]) + if (!ol_entries[ONION_HANDSHAKE_TYPE_TAP]) { + + /* Nick wants us to prioritize new tap requests when there aren't + * any in the queue and we've processed k ntor cells since the last + * tap cell. This strategy is maybe a good idea, since it starves tap + * less in the case where tap is rare, or maybe a poor idea, since it + * makes the new tap cell unfairly jump in front of ntor cells that + * got here first. In any case this edge case will only become relevant + * once tap is rare. We should reevaluate whether we like this decision + * once tap gets more rare. */ + if (ol_entries[ONION_HANDSHAKE_TYPE_NTOR]) + ++recently_chosen_ntors; + return ONION_HANDSHAKE_TYPE_NTOR; /* no taps? try ntor */ + } /* They both have something queued. Pick ntor if we haven't done that * too much lately. */