ui/go/gothings/uistate.go

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2018-11-22 00:01:17 +00:00
package gothings
import (
"cwtch.im/cwtch/model"
"encoding/base32"
"strings"
"log"
"bounce/go/constants"
"bounce/go/the"
"bounce/go/gobjects"
)
type InterfaceState struct {
parentGcd *GrandCentralDispatcher
contacts map[string]*gobjects.Contact
messages map[string][]*gobjects.Message
}
func NewUIState(gcd *GrandCentralDispatcher) (uis InterfaceState) {
uis = InterfaceState{gcd, make(map[string]*gobjects.Contact), make(map[string][]*gobjects.Message)}
return
}
func (this *InterfaceState) AddContact(c *gobjects.Contact) {
if len(c.Handle) == 32 { // ADD GROUP
//TODO: we should handle group creation here too probably? the code for groups vs individuals is weird right now ^ea
if _, found := this.contacts[c.Handle]; !found {
this.contacts[c.Handle] = c
this.parentGcd.AddContact(c.Handle, c.DisplayName, c.Image, c.Server, c.Badge, c.Status, c.Trusted)
}
return
} else if len(c.Handle) != 56 {
log.Printf("sorry, unable to handle AddContact(%v)", c.Handle)
return
}
if the.Peer.GetContact(c.Handle) == nil {
decodedPub, _ := base32.StdEncoding.DecodeString(strings.ToUpper(c.Handle))
pp := &model.PublicProfile{Name: c.DisplayName, Ed25519PublicKey: decodedPub[:32], Trusted: c.Trusted, Blocked:false, Onion:c.Handle, Attributes:make(map[string]string)}
pp.SetAttribute("name", c.DisplayName)
the.Peer.GetProfile().Contacts[c.Handle] = pp
if c.Trusted {
the.Peer.GetProfile().TrustPeer(c.Handle)
}
the.CwtchApp.SaveProfile(the.Peer)
go the.Peer.PeerWithOnion(c.Handle)
}
if _, found := this.contacts[c.Handle]; !found {
this.contacts[c.Handle] = c
this.parentGcd.AddContact(c.Handle, c.DisplayName, c.Image, c.Server, c.Badge, c.Status, c.Trusted)
}
the.CwtchApp.SaveProfile(the.Peer)
}
func (this *InterfaceState) GetContact(handle string) *gobjects.Contact {
return this.contacts[handle]
}
func (this *InterfaceState) AddMessage(m *gobjects.Message) {
_, found := this.contacts[m.Handle]
if !found {
this.AddContact(&gobjects.Contact{
m.DisplayName,
m.Image,
m.Handle,
"",
1,
0,
false,
})
}
c := the.Peer.GetContact(m.Handle)
if c == nil {
}
_, found = this.messages[m.Handle]
if !found {
this.messages[m.Handle] = make([]*gobjects.Message, 0)
}
this.messages[m.Handle] = append(this.messages[m.Handle], m)
if this.parentGcd.CurrentOpenConversation() == m.Handle {
if m.FromMe {
m.From = "me"
}
this.parentGcd.AppendMessage(m.Handle, m.From, m.DisplayName, m.Message, m.Image, uint(m.MessageID), m.FromMe, m.Timestamp.Format(constants.TIME_FORMAT))
} else {
c := this.GetContact(m.Handle)
c.Badge++
this.UpdateContact(c.Handle)
}
}
func (this *InterfaceState) GetMessages(handle string) []*gobjects.Message {
_, found := this.messages[handle]
if !found {
this.messages[handle] = make([]*gobjects.Message, 0)
}
return this.messages[handle]
}
func (this *InterfaceState) UpdateContact(handle string) {
c, found := this.contacts[handle]
if found {
this.parentGcd.UpdateContact(c.Handle, c.DisplayName, c.Image, c.Server, c.Badge, c.Status, c.Trusted)
}
}