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@ -106,7 +106,7 @@ class FlwtchState extends State<Flwtch> with WindowListener {
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// Cwtch.start can take time, we don't want it blocking first splash screen draw, so postpone a smidge to let splash render
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// Cwtch.start can take time, we don't want it blocking first splash screen draw, so postpone a smidge to let splash render
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Future.delayed(const Duration(milliseconds: 100), () {
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Future.delayed(const Duration(milliseconds: 100), () {
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print("initState delayed: invoking cwtch.Start()");
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print("initState delayed: invoking cwtch.Start()");
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cwtch.Start().then( (v) {
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cwtch.Start().then((v) {
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cwtch.getCwtchDir().then((dir) {
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cwtch.getCwtchDir().then((dir) {
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globalSettings.themeloader.LoadThemes(dir);
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globalSettings.themeloader.LoadThemes(dir);
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});
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});
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