message leaked to logs in debug mode
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@ -103,7 +103,7 @@ func (this *InterfaceState) AddSendMessageError(peer string, signature string, e
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message.Error = true
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message.Error = true
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}
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}
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}
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}
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log.Debugf("Received Error Sending Message: %v %v", signature, err)
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log.Debugf("Received Error Sending Message: %v", err)
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// FIXME: Sometimes, for the first Peer message we send our error beats our message to the UI
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// FIXME: Sometimes, for the first Peer message we send our error beats our message to the UI
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time.Sleep(time.Second*1)
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time.Sleep(time.Second*1)
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this.parentGcd.GroupSendError(signature, err)
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this.parentGcd.GroupSendError(signature, err)
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