update to match connection.ConnectionStateToType name change for Goland
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parent
f973a2bfe5
commit
eca82ae45d
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@ -74,7 +74,7 @@ func IncomingListener(uiState *gothings.InterfaceState, subscribed chan bool) {
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case event.SendMessageToPeerError:
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case event.SendMessageToPeerError:
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uiState.AddSendMessageError(e.Data[event.RemotePeer], e.Data[event.Signature], e.Data[event.Error])
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uiState.AddSendMessageError(e.Data[event.RemotePeer], e.Data[event.Signature], e.Data[event.Error])
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case event.PeerStateChange:
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case event.PeerStateChange:
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cxnState := connections.ConnectionStateType[e.Data[event.ConnectionState]]
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cxnState := connections.ConnectionStateToType[e.Data[event.ConnectionState]]
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if contact, exists := the.Peer.GetProfile().Contacts[e.Data[event.RemotePeer]]; exists {
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if contact, exists := the.Peer.GetProfile().Contacts[e.Data[event.RemotePeer]]; exists {
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uiContact := uiState.GetContact(contact.Onion)
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uiContact := uiState.GetContact(contact.Onion)
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if uiContact != nil && uiContact.Status != int(cxnState) {
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if uiContact != nil && uiContact.Status != int(cxnState) {
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@ -91,7 +91,7 @@ func IncomingListener(uiState *gothings.InterfaceState, subscribed chan bool) {
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}
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}
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case event.ServerStateChange:
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case event.ServerStateChange:
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serverOnion := e.Data[event.GroupServer]
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serverOnion := e.Data[event.GroupServer]
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state := connections.ConnectionStateType[e.Data[event.ConnectionState]]
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state := connections.ConnectionStateToType[e.Data[event.ConnectionState]]
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groups := the.Peer.GetGroups()
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groups := the.Peer.GetGroups()
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for _, groupID := range groups {
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for _, groupID := range groups {
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group := the.Peer.GetGroup(groupID)
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group := the.Peer.GetGroup(groupID)
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