ui/go/gothings/uistate.go

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package gothings
import (
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"cwtch.im/ui/go/constants"
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"cwtch.im/ui/go/cwutil"
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"cwtch.im/ui/go/gobjects"
"cwtch.im/ui/go/the"
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"encoding/base32"
"git.openprivacy.ca/openprivacy/libricochet-go/log"
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"runtime/debug"
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"strings"
"sync"
"time"
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)
type InterfaceState struct {
parentGcd *GrandCentralDispatcher
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contacts map[string]*gobjects.Contact
messages sync.Map
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}
func NewUIState(gcd *GrandCentralDispatcher) (uis InterfaceState) {
uis = InterfaceState{gcd, make(map[string]*gobjects.Contact), sync.Map{}}
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return
}
func (this *InterfaceState) AddContact(c *gobjects.Contact) {
if len(c.Handle) == 32 { // ADD GROUP
if _, found := this.contacts[c.Handle]; !found {
this.parentGcd.AddContact(c.Handle, c.DisplayName, c.Image, c.Server, c.Badge, c.Status, c.Trusted)
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this.contacts[c.Handle] = c
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}
return
} else if len(c.Handle) != 56 {
log.Errorf("sorry, unable to handle AddContact(%v)", c.Handle)
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debug.PrintStack()
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return
}
if _, found := this.contacts[c.Handle]; !found {
this.contacts[c.Handle] = c
this.parentGcd.AddContact(c.Handle, c.DisplayName, c.Image, c.Server, c.Badge, c.Status, c.Trusted)
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if the.Peer.GetContact(c.Handle) == nil {
decodedPub, _ := base32.StdEncoding.DecodeString(strings.ToUpper(c.Handle))
the.Peer.AddContact(c.DisplayName, c.Handle, decodedPub, c.Trusted)
go the.Peer.PeerWithOnion(c.Handle)
}
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}
}
func (this *InterfaceState) GetContact(handle string) *gobjects.Contact {
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if _, found := this.contacts[handle]; !found {
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if len(handle) == 32 {
group := the.Peer.GetGroup(handle)
if group != nil {
this.AddContact(&gobjects.Contact{
handle,
handle,
cwutil.RandomGroupImage(handle),
group.GroupServer,
0,
0,
group.Accepted,
})
go the.Peer.JoinServer(group.GroupServer)
} else {
log.Errorf("Attempting to add non existent group to ui %v", handle)
}
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} else {
contact := the.Peer.GetContact(handle)
if contact != nil && handle != contact.Onion {
this.AddContact(&gobjects.Contact{
handle,
handle,
cwutil.RandomProfileImage(handle),
"",
0,
0,
false,
})
} else if contact == nil {
//log.Errorf("Attempting to add non existent contact to ui %v", handle)
}
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}
}
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return this.contacts[handle]
}
func (this *InterfaceState) AddSendMessageError(peer string, signature string, err string) {
acklist := the.AcknowledgementIDs[peer]
for _,ack := range acklist {
if ack.ID == signature {
ack.Error = true
}
}
messages,_ := this.messages.Load(peer)
messageList,_ := messages.([]*gobjects.Message)
for _,message := range messageList {
if message.MessageID == signature {
message.Error = true
}
}
log.Debugf("Received Error Sending Message: %v %v", signature, err)
// FIXME: Sometimes, for the first Peer message we send our error beats our message to the UI
time.Sleep(time.Second*1)
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this.parentGcd.GroupSendError(signature, err)
}
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func (this *InterfaceState) AddMessage(m *gobjects.Message) {
this.GetContact(m.From)
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_,found := this.messages.Load(m.Handle)
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if !found {
this.messages.Store(m.Handle, make([]*gobjects.Message, 0))
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}
// Ack message sent to group
this.parentGcd.Acknowledged(m.MessageID)
// Ack personal messages
// TODO: unify this with the above signature based approach
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if m.Message == "ack" {
// If an ack, swallow the message and ack from the list.
acklist := the.AcknowledgementIDs[m.From]
for _,ack := range acklist {
if ack.Error == false {
ack.Ack = true
this.parentGcd.Acknowledged(ack.ID)
}
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}
} else {
messages,_ := this.messages.Load(m.Handle)
messageList,_ := messages.([]*gobjects.Message)
this.messages.Store(m.Handle, append(messageList, m))
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// If we have this group loaded already
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if this.parentGcd.CurrentOpenConversation() == m.Handle {
// If the message is not from the user then add it, otherwise, just acknowledge.
if !m.FromMe || !m.Acknowledged {
this.parentGcd.AppendMessage(m.Handle, m.From, m.DisplayName, m.Message, m.Image, m.MessageID, m.FromMe, m.Timestamp.Format(constants.TIME_FORMAT), m.Acknowledged, m.Error)
} else {
this.parentGcd.Acknowledged(m.MessageID)
}
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} else {
c := this.GetContact(m.Handle)
if c != nil {
c.Badge++
this.UpdateContact(c.Handle)
}
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}
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}
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}
func (this *InterfaceState) GetMessages(handle string) []*gobjects.Message {
_,found := this.messages.Load(handle)
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if !found {
this.messages.Store(handle, make([]*gobjects.Message, 0))
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}
messages,found := this.messages.Load(handle)
messageList,_ := messages.([]*gobjects.Message)
return messageList
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}
func (this *InterfaceState) UpdateContact(handle string) {
c, found := this.contacts[handle]
if found {
this.parentGcd.UpdateContact(c.Handle, c.DisplayName, c.Image, c.Server, c.Badge, c.Status, c.Trusted)
}
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}
func (this *InterfaceState) UpdateContactAttribute(handle, key, value string) {
this.parentGcd.UpdateContactAttribute(handle, key, value)
}