Fix Shutdown Logging
continuous-integration/drone/pr Build was killed Details

This commit is contained in:
Sarah Jamie Lewis 2023-02-01 14:04:54 -08:00
parent 5232e13d95
commit b2dc292771
1 changed files with 3 additions and 3 deletions

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@ -64,8 +64,8 @@ class FlwtchState extends State<Flwtch> with WindowListener {
final GlobalKey<NavigatorState> navKey = GlobalKey<NavigatorState>(); final GlobalKey<NavigatorState> navKey = GlobalKey<NavigatorState>();
Future<dynamic> shutdownDirect(MethodCall call) async { Future<dynamic> shutdownDirect(MethodCall call) async {
print(call); EnvironmentConfig.debugLog("$call");
cwtch.Shutdown(); await cwtch.Shutdown();
return Future.value({}); return Future.value({});
} }
@ -194,7 +194,7 @@ class FlwtchState extends State<Flwtch> with WindowListener {
Future<void> shutdown() async { Future<void> shutdown() async {
globalAppState.SetModalState(ModalState.shutdown); globalAppState.SetModalState(ModalState.shutdown);
print("shutting down"); EnvironmentConfig.debugLog("shutting down");
await cwtch.Shutdown(); await cwtch.Shutdown();
// Wait a few seconds as shutting down things takes a little time.. // Wait a few seconds as shutting down things takes a little time..
{ {