Theron
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f84d52cc1e
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readme
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2020-03-01 18:30:02 -06:00 |
Theron
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4ffc0bab56
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reset button
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2020-03-01 18:28:45 -06:00 |
Theron
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3845bb8ba1
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file signature check
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2020-03-01 17:47:43 -06:00 |
Theron
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24b752c2ee
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allow file drops to mid-game to load different game
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2020-03-01 16:58:27 -06:00 |
Theron
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b958366044
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working on file drops
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2020-03-01 16:12:51 -06:00 |
Theron
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25eb6bf446
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instructions
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2020-03-01 16:11:24 -06:00 |
Theron
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91f0aa479b
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working on drag and drop to load games
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2020-03-01 14:17:09 -06:00 |
Theron
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435a1b41fc
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multiple state saving and loading working
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2020-03-01 12:36:34 -06:00 |
Theron
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5f54f10b3c
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merge
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2020-03-01 01:24:36 -06:00 |
Theron
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2aa55efc4e
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merge
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2020-03-01 01:22:52 -06:00 |
Theron
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ac61bdab4d
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Merge branch 'master' of https://github.com/spieglt/nestur
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2020-02-29 22:27:06 -06:00 |
Theron
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c7b331cec1
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drag and drop working for save states
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2020-02-29 22:26:59 -06:00 |
spieglt
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4c30a692d0
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Update README.md
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2020-02-29 17:25:52 -06:00 |
Theron
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7f5a71cf07
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save states are working on the first try! crude, only one at a time, and probably needing some cleanup, but working.
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2020-02-29 17:23:51 -06:00 |
Theron
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531240e94e
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experimenting with serde
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2020-02-28 19:47:46 -06:00 |
spieglt
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56925d0815
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Merge pull request #6 from acalhoon/mapper_mutability
Remove mutability from Mapper get_mirroring
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2020-02-04 21:59:49 -06:00 |
Theron
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d8aa38cf5b
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bump sdl2 version
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2020-02-03 23:37:05 -06:00 |
Theron Spiegl
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6941fbf4c8
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instructions
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2020-02-03 23:05:23 -06:00 |
Theron
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197fb6406a
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use bundled and static link features
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2020-02-03 21:25:18 -06:00 |
Theron
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7b0a45ec02
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fix SDL2 instructions for Windows
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2020-02-02 12:08:11 -06:00 |
Adam Calhoon
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b0b25247ce
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Remove mutability from Mapper get_mirroring
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2020-02-01 22:01:49 -05:00 |
Theron
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4be3570c85
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remove mutability from mapper read funcs
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2020-02-01 14:49:30 -06:00 |
Theron
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f8718718a1
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fix input issue
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2020-02-01 14:10:50 -06:00 |
spieglt
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d6d4a65843
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Update README.md
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2020-01-30 20:42:17 -06:00 |
spieglt
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cebf19af99
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Update README.md
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2020-01-30 20:37:01 -06:00 |
Theron Spiegl
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15431e8fec
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vertical scroll bug fixed, mmc3 fixed, pics, readme
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2020-01-30 20:33:29 -06:00 |
Theron
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e4d8bba720
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spaces
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2020-01-30 00:00:12 -06:00 |
Theron Spiegl
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53b4454f98
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readme
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2020-01-29 21:22:57 -06:00 |
Theron Spiegl
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c8916baf74
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mmc3
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2020-01-29 21:22:30 -06:00 |
Theron Spiegl
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ea752bc4c2
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this has kirby looking mostly normal. bar still shakes when scrolling vertically and is off by a few pixels normally, but much improved. smb3 is still bad, worse once level starts.
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2020-01-25 15:40:52 -06:00 |
Theron
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8c6899589d
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todo
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2020-01-20 18:38:21 -06:00 |
Theron
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76c582ab37
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todo
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2020-01-20 18:37:58 -06:00 |
Theron
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d2f0cbd366
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todo
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2020-01-20 18:37:18 -06:00 |
spieglt
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c2e7b00ab0
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Update README.md
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2020-01-20 18:32:54 -06:00 |
Theron
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a03bd6a6c2
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cleanup
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2020-01-20 18:31:08 -06:00 |
spieglt
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3a5495d93b
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Update README.md
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2020-01-20 17:41:33 -06:00 |
Theron
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a86e75c064
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fixing bug report from adrianlshaw, APU over- and underflowed when not running in --release mode
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2020-01-20 17:37:27 -06:00 |
Theron Spiegl
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ea70b592ce
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put chr-ram back in mmc1
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2020-01-19 11:30:51 -06:00 |
Theron Spiegl
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413d9454a4
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mmc3 not perfect but closer to working, kirby intro is correct, smb3 is pretty off but doesn't crash
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2020-01-18 14:52:09 -06:00 |
Theron Spiegl
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3e598ec9e6
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fixed bug with mmc1, working on mmc3
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2020-01-16 20:57:17 -06:00 |
Theron
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10370a0f16
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experimenting with more mappers, nametable adjustment, four screen mirroring
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2020-01-15 19:27:53 -06:00 |
Theron
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c12022e2ed
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set MMC1 to mode 3 at startup
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2020-01-14 23:40:08 -06:00 |
Theron
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e49921541d
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pic
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2020-01-14 22:42:53 -06:00 |
Theron
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4431b75231
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poor man's battery-backed RAM solution, cleaned up, refactored envelope
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2020-01-14 20:51:59 -06:00 |
Theron
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4703dabe41
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audio fix
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2020-01-14 00:12:24 -06:00 |
Theron
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67f4c3671e
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replaced AudioQueue, went back to a callback that uses a shared Vec, mostly fixing the scratchy audio though it still needs tweaking.
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2020-01-13 23:36:54 -06:00 |
Theron Spiegl
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4cccffadc3
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fixed another 8x16 sprite bug, think all sprites in zelda display correctly now.
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2020-01-12 12:56:46 -06:00 |
Theron Spiegl
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e6e36d9391
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cleanup
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2020-01-11 17:27:31 -06:00 |
Theron Spiegl
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6eaca33523
|
readme
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2020-01-11 17:08:51 -06:00 |
Theron Spiegl
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4f63139cdf
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mmc1 seems to work, fixed nametables, fixed most 8x16 sprites though hearts in zelda still wrong.
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2020-01-11 01:50:49 -06:00 |